Max Barry: It’s Not Me, It’s You
I’ve written more bad fiction than you’ve read. I’m serious. I’ve done a hundred or so drafts of nine or ten manuscripts, and let’s not even start on the shorter stuff. Read one of my books? Think it could have been better? Well that’s what they published. That was polished.
After a decade of wrangling paragraphs for a living, I have decided: it’s always the book’s fault. When your scene won’t quite come together, your novel idea won’t stay interesting, your main character refuses to fill out: it’s not because you lack talent. It’s because your idea is stupid. You’re trying to push shit uphill. And you may be a good shit-pusher, with a range of clever and effective shit-pushing techniques, but still: it’s going to be hard, frustrating, and ultimately you’ll discover you still don’t have your shit together.
I used to believe that an author needed an iron will. Discipline, to forge through the bitter dark and emerge clutching a tattered, tear-stained first draft. Now I think that’s a good way to lose nine months on a bad idea. Because if you have any skill as a word-slinger, you can make a bad idea sound okay. Not brilliant. But mildly interesting, at least for a while. Keep pushing that shit, though, and depression sets in. That’s when you think: I’m not good enough. Or: If I were more disciplined I’d finish this. Or: I can’t write.
Sure you can. You just can’t write this and stay interested, because it’s a stupid idea. It’s predictable. It’s been done. It had one intriguing aspect and you tapped that out within the first three pages. You don’t want to write this because your body is bone-bored of it.
A good idea excites you. It makes each day of writing a little joy. A good idea, when you peel it, has more good ideas inside. It makes you feel clever. It doesn’t need to be articulated. It might sound silly when you try to explain it. (Don’t try to explain it.) But you know there’s something there. It pulls you to the keyboard. It spills words from your fingertips. Some days, you lose your grip; you wander from the path and lose sight of where you were. But a good idea calls out to you.
A while ago I had The Block. The way I got out of it was to write a page of something new every day. The first week, I flushed out a lot of ideas that had been humming around the back of my brain, promising me they were brilliant. They weren’t. I captured them one page at a time and set them aside. The second week I wrote two things that were kind of interesting. Not very interesting. But not abominations, either. It was possible to imagine that in some alternate universe of very low standards, they could become novels. Not popular novels. But still.
The third week, I wrote something interesting. And I discovered I could write. That the reason I’d been stuck wasn’t because I’d forgotten where the keys were. It was because the story I was trying to make work sucked.
So that’s my advice to anyone mired in a story. Don’t blame yourself. You’re great. It’s just that stupid idea.
This is a cross post from Max Barry’s blog, where he’s written his online novel, Machine Man.